Web war: Google, Facebook and most other players, an interactive infographics

French news site Rue89 reports about a so-called Web giants war in really interesting infographic – an interactive one too.

Facts and some figures, here are some players’ revenues in billion Euros.

  • Apple 49,2 billion euros
  • Microsoft 47,2 billion euros
  • Google 22 billion euros
  • Yahoo 4,7 billion euros
  • Facebook 2 billion euros

This infographic analyzes several indexes, just like the search engine area where Google reigns.

infographic web players

Believe it or not the strongest social network is… [yes, that F-name!]

Enter this great infographics by clicking the image below:

[Via Rue89]

Posted in Blog, Brand, Business, Case Study, Data mining, Digital media, Facebook, Facebook Pages, Google, Infographic, Marketing, Microsoft, Mobile marketing, Online advertisement, Social marketing, Social Media, Social network, Startup, Survey, Tech industry, Yahoo, Youtube | Tagged , , , , | Leave a comment

How to manage Social Media in a crisis: communication skills and right timing

Always-excellent SocialMediaToday reports about using Social media in crisis, tragic events and news – before things get worst.
Crisis management has been widely used in almost every occasion dealing with dramatic events, bad reputation and media assault.
Meet Social Media crisis management: new tricks for old problems.

Titled Using Social Media In Crisis: A Study from Penn State, the post by Chris Syme, is a thorough exam of a recent news event in Penn State.

Today, 92 percent of Americans use multiple platforms to get their news on a given day, and only seven percent get their news from a single media platform (Pew Internet Research). The same study showed that almost 60 percent of people get their news both online and offline. There are over 800 million active users on Facebook, and over 200 million on Twitter. The Twitter number is just about the same as the daily circulation of the Wall Street Journal, the most widely circulated newspaper in the United States. In light of the reach and 24/7 access of social media, what is its role in a crisis?

An in-depth analysis leads to each day of the event (a 10-days crisis) and each step taken by conventional media – as well as the Penn State Twitter and Facebook pages.

Here comes some pretty interesting aftermath we all should be thinking of:

Leslie Gaines-Ross, chief reputation strategist for Weber-Shandwick, says social media should be viewed as an asset more than a risk in crisis.

“ It gets the message out quickly, points people in the right direction for more information or aid, lessens the impact of ardent criticism and reaches many stakeholders, at once, including the traditional media,” Gaines-Ross said.

She also warns: “The downside is that social media usage allows detractors to jump in with negative commentary, spread misinformation and turn a local incident into a global one, perhaps leading to future litigation. On balance, however, the rewards outweigh the risks. “

[Via SocialMediaToday]

Posted in Digital media, Facebook, Facebook Pages, Google, Magazine, Marketing, Media, Social initiatives, Social marketing, Social Media, Social network, Social news | Tagged , , , , , | Leave a comment

Sting 25 iPad app: a music tribute and a great app too!

sting app 25Partner site theiFile.com reports on one of the very best music app these days – and a free one too!

Sting just released the Sting 25 iPad app, celebrating his long solo career along with plenty of video and audio footage.

Music industry, facing harsh times, should not underestimate the power of such apps – dubbed appumentary (app + documentary) as strong marketing tools.

High-end products like this have a high price tag on the production side: one million dollar, as reported by NYTimes, but should bring as well brand loyalty, awareness and… lots of promotion on cool tablets!

[Besides this app, I’m a great Sting fan so it’s ok for me even if Chevrolet (or anyone else) is proudly sponsoring it…]

Check more on theiFile.com and download the Sting 25 app for iPad from iTunes: it’s free!

Posted in Advertising, App world, Apple, Brand, Digital media, Digital music, Marketing, Media, Mobile advertisement, Mobile marketing, Music industry, Social marketing, Social Media | Tagged , , , , , | Leave a comment

Game Story: an exhibition in Paris where videogames become art!

game story parisAt last!
Videogames are now considered as art, or at least – they’re allowed into museums along paintings, statues and modern art in any shape.

Paris Game Story at Grand Palais, opening yesterday, is an exhibition – the first one, AFAIK, that’s a tribute to the history of the video game era and industry.

The video game is a young media that appeared at the start of the 1970s and has evolved constantly, perfecting its techniques, and establishing itself as a major cultural industry.
From the start, the new media has been at the centre of much discussion and analysis, focusing essentially on its social or personal impact on users. This exhibition consequently sets out to explore different angles: aesthetic and cultural.
The interactive hands-on exhibition offers visitors the chance to try out a selection of some eighty games, consoles and computers, tracing the history of video games from their appearance in the 1970s to the present day. It presents the imaginary worlds, serials, genres and graphic styles spawned by the video game. Combining animated imagery, music, dialogue, complex scenarios and interactive operation, video games have, over the years, become a cultural object in their own right and a veritable mode of expression.

Do you need a strong reason to attend the exhibition?

Keys for understanding and a chance to play
Studies on the aesthetic and cultural history of video games give the public – even complete beginners – a potted history of styles and keys for understanding or identifying games. That is what this exhibition intends to do: the circuit is divided into chronological sections, in which visitors can try the main video games for each period on vintage equipment in perfect operating condition.

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Name: Game Story. Une histoire du jeu vidéo
Where: Grand Palais, South-East Gallery, Paris
When: november 10th 2011 – january 9th 2012

Grand Palais Game Story ExhibitionGame Story official siteFacebook Game Story Page.

Posted in Art, Museum, Retrogaming, Video, Videogames | Tagged , , , , , , | Leave a comment

Look mom, I developed an iOS app (and I’m still a kid)

This one goes for two categories of people:
those who tell you “iPhone development it’s just for grown-ups”
those who sell you iPhone development tools that even a kid can leverage…

Meet Thomas Suarez (6th grader) at TED talk…

Posted in App world, Apple, Development, Entrepreneurship, iOS, iOS 5, iPhone, Media, Mobile marketing, Programming, Tech industry, TED | Tagged , , , , , | Leave a comment

Kohberg bread with clever packaging: unconventional marketing fighting breast cancer

kohberg breast cancerDanish baker Kohberg, with help from Envision, recently created this very supportive packaging, in an effort to help fight breast cancer.

The fun bags house two rye buns – yes, that’s what you’re looking at – with part of the profits to be donated to The Danish Cancer Society.

Go grab a pair, that’s how they usually go around.

[Via Neatorama]

Posted in Brand, Fun, Marketing, Media, Online advertisement, Packaging | Tagged , , , , , , , | Leave a comment

Google+ Pages: what’s next for companies/brands and… us?


Ok, Google has finally released Google Pages (for most businesses) and I’ve been building the Google+ Page for this web site and – yes! I’d like you to include it in your Circles!

Right now, I’m fighting exploring all new features trying to sort out what’s different from (now) well-known Facebook Pages.

Content support is quite limited, right now and – as usual – all posts/conversations must be typed in, there’s still no RSS support or any other automatic-content loading system.

More on this later…

Check now StefanoPaganini.com Google+ Page

Posted in Business, Development, Google, Google Plus, Google+ | Tagged , , , , | Leave a comment

Autodesk 123D: design in 3D, print, cut, create (yes, it’s that easy!)

I’ve been writing a tutorial about Autodesk Photofly, until now the best way to convert 2D photos into 3D models (and show off on your iPad!).

Now it’s time to get real 3D… in the real world!

Autodesk has just released Autodesk 123D: a complete service for 3D design, modeling and printing.
The Autodesk 123D Make Technology Preview turns any 3D model into a pattern of flat parts that can be cut and assembled into an artful creation, be it wood or strong paper.

How does it work?

Download the Mac OS X-only software and start building 3D models, or work with exisisting ones.
Design makeable objects using the free 3D CAD software that lets you start with simple shapes and then edit and then tweak them into more complex designs.
Drawing on beloved Autodesk Photofly, you can user 123D Catch to take photos of your favorite people, places and things and let the power of the cloud magically transform them into detailed 3D models.

autodesk 123DWith 123D Make automatically turn your 3D model into a pattern of flat parts that can be cut and assembled into an artful creation.

The end line it’s up to you: you can print your 2D parts and cut them out by hand, with a laser cutter (if you’re lucky enough to have one or you belong to the Skywalker family), or have your cut parts delivered straight to your doorstep thanks to Autodesk 123D service.
I recommend reading the 123D tutorial pages about 3D printing and the STL file format that’s used to export 3D models.
If you go for Autodesk 3D printing service, you can choose among four durable plastic, each best suited for specific projects and objects.

Take note that the Autodesk 123D Make Technology Preview is currently available only for Mac OS X, and the preview software will expire on 1/31/12.

[Via Autodesk 123D]

Posted in 3D Design, 3D Modeling, 3D Printing, Art, Autodesk, Design, Fun, Photography | Tagged , , , , , | Leave a comment

How programmers and users see each others

programmers user how they see each other

I guess there’s more truth in this pic than most programmers (and users) will ever admit!

My clue: I’m not green… 😉

Posted in Development, Fun, Geekery, Programming | Tagged , , , , | Leave a comment

Wired UK December cover, Steve Jobs and future foreseeing

Wired UK 2011 Steve Jobs[Disclaimer: I don’t get a penny out of this, I’m in no way – unfortunately – associated with Wired magazine]

Wired covers are usually compelling, pretty much like its content. Cover stories have been so inspiring over the years (to me and some others out there…).
Wired covers are somehow iconic.

Wired UK December issue sports a cover that the subject would have been pleased with: an essential silhouette of Steve Jobs, as much Zen as we can think of (and maybe he would agree with).

An icon tribute to another icon.

The cover story, beginning from page 109, isn’t actually an article: instead it’s a compendium of several articles ranging from 1994 to almost yesterday where Wired columnist reported, attacked, celebrated, speculated and wrote cherish love letter to Apple and, of course, to Steve altogether.
Sometimes they were right, sometimes wrong – others completely missing the Apple point of view (and Apple was f***ing right).

My pick? The June 1997 101 ways to save Apple James Daly wrote an open letter to Apple.

[…]In the movie Independence Day, a PowerBook saves the earth from destruction. Now it’s time to return the favor. Unfortunately, even devoted Mac addicts must admit that you look a little beleaguered these days: a confusing product line, little inspiration from the top, software developers fleeing. But who wants to live in a world without you? Not us. So we surveyed a cross section of hardcore Mac fans and came up with 101 ways to get you back on the path to salvation.
[…]
13. Exploit every Wintel user’s secret fear that some day they’re going to be thrown into a black screen with a blinking C-prompt. Advertise the fact that Mac users never have to rewrite autoexec.bat or sys.ini files. [Damn right!]
[…]
14. Do something creative with the design of the box and separate yourselves from the pack. The original Macs stood out because of their innovative look. Repeat that. Get the folks at Porsche to design a box. Or Giorgio Giugiaro. Or Philippe Starck. We’d all feel better about shelling out the bucks for a Power Mac 9600 if we could get a tower with leopard spots. [Leopard spots? 😉 Jonathan Ive help us!]
15. Dump (or outsource) the Newton, eMate, digital cameras, and scanners.
[…]
19. Get rid of the cables. Go wireless. [Airport anyone?]
[…]
25. Portables, portables, portables. Pick the best-of-breed Wintel in each of the portable categories and then better it. Wintel has a fantastic range.
[…]
31. Build a PDA for less than $250 that actually does something: a) cellular email b) 56-channel TV c) Internet phone. [This was great in 1997! Just 10 years ahead of the iPhone!]
[…]
34. Port the OS to the Intel platform, with its huge amount of investment in hardware, software, training, and experience. Don’t ignore it; co-opt it. Operating systems are dependent on installed base; that is your biggest hurdle now. It is not the head-to-head, feature-set comparison between Windows and Mac OS.
[…]
48. Get Ben & Jerry’s to name a flavor after you. Suggestion: Apple Silicon Chip Supreme. [Still to be done…]
[…]
50. Give Steve Jobs as much authority as he wants in new product development. Let Gil Amelio stick to operations. There’s no excitement at the top, and Apple’s customers want to feel like they’ve joined a computer revolution. Even if Jobs fails, he’ll do it with guns a-blazin’, and we’ll be spared this slow water torture that Amelio has subjected us to.
[…]
54. Sell off the laser printer business. Create an auction between HP and Lexmark International. Get Japanese companies into the act. Sell to one that’s already making money in the printer business or to one that makes related products. That way, the buyer is getting increased market share.
[…]
64. Team up with Sony, which wants to get into the computer business in a big way – think Sony MacMan.
65. Roll out the Mac Plus again as a hip retro machine. Make it really, really uncool to use whizzy, leading-edge PCs. [No great effort in doing this but… remember the “I’m a Mac” TV ad]
[…]
70. Simplify your PC product line. Reduce the number of Apple motherboards and the number of distinct Apple system models.
[…]
85. Quit making each Mac in a platform-specific case, with platform-specific parts. Make one case for desktop systems and another for laptops. The case, chassis, and all that stuff needs to be as upgradable as the system software used to be.
[…]
89. Create a chemical that cleans the Mac’s pale gray plastic – they look cruddy after a year, and normal solutions either don’t work or seem like they’ll corrode the machine. [That’s why aluminum makes sense! My vintage Apple //s and Macs look bleached]
[…]
90. Design a desktop model – call it La Dolce Vita – with a built-in cappuccino maker (featuring anything but Starbuck’s – Washington’s other great homogenizer).
[…]
93. Develop a way to program that requires no scripting or coding.
[…]
97. Have Pixar make 3001, A Space Odyssey, with HAL replaced by a Mac.
[…]
101. Don’t worry. You’ll survive. It’s Netscape we should really worry about. [Netscape? Oh yes, I recall I’ve been using it…]

Seen from 2011 perspective, these suggestion may sound funny, inappropriate or totally weird. Some aren’t.
Steve Jobs has taken one way or the other the right way, and the best of these were fulfilled – sometimes Apple went even beyond!

Great lesson from the past, great lesson from Steve.

[Via Wired UK]

Posted in Apple, iPhone, Mac OS X, Magazine, Microsoft, Survey, User Engagement, User survey, Wired | Tagged , , , , , , , , | Leave a comment