Star Citizen: probably the very first crowdfunded AAA – high-end – game ever

Browsing Kickstarter project always brings out pretty surprises.
Chris Roberts, creator of the famous Wing Commander franchise, returns with a crowdfunded project that will bring us a great space sim.

In November 2012, Roberts raised more than $2 million (on a $500k goal) to begin development: today, still getting crowdfunded, he reports he raised more than $14 million, allowing game development to go even further and unlocking a whole new world of features for the game.

What is Star Citizen about?

Star Citizen brings the visceral action of piloting interstellar craft through combat and exploration to a new generation of gamers at a level of fidelity never before seen. At its core Star Citizen is a destination, not a one-off story. It’s a complete universe where any number of adventures can take place, allowing players to decide their own game experience. Pick up jobs as a smuggler, pirate, merchant, bounty hunter, or enlist as a pilot, protecting the borders from outside threats. Chris Roberts has always wanted to create one cohesive universe that encompasses everything that made Wing Commander and Privateer / Freelancer special. A huge sandbox with a complex and deep lore allowing players to explore or play in whatever capacity they wish. That universe is Star Citizen.

Check Star Citizen original Kickstarter project and Roberts Space Industries.

This entry was posted in Crowdfunding, Crowdsourcing, Kickstarter, Social gaming, Space, Video, Videogames and tagged , , , , , , . Bookmark the permalink.

Comments are closed.